If you’re good, you can complete Agent Intercept in a single afternoon, and that’s including the side missions, and a lot of the replayability is supposed to come from encouragement in regards to “data cards”. It’s a small sacrifice with a bonus added on in terms of replayability, but the game’s not even that long. The cap wavers in the main story, but in the side missions, you will need to complete a majority of one mission’s objectives in order to continue playing them. The game's breakneck pacing can leave you in the dirt occasionally, and a small obsession with high scores and combo retention only serves to hurt the game.Īs well as demanding high scores to see yourself placed high on online leaderboards, Agent Intercept also tasks several mission objectives that will sometimes prevent you from reaching the next mission. Agent Intercept even plays with the idea of environmental destruction in certain spaces, allowing you to take shortcuts hidden away sneakily - although sometimes too sneakily. You have several weapons in your car bonnet arsenal, ranging from missiles to Gatling guns, all of which play with how you’re going to inevitably approach CLAW forces. These are usually relegated to side-missions though, and it couldn’t have hurt the game to see more of a balance here than being simple gimmick missions. Sometimes, you’ll be treated to a “stealth” approach towards enemy bases, where the goal isn’t to simply explode everything, or maybe you’ll be on a closed-circuit track hunting down CLAW forces and weakening their attack. Still, Agent Intercept will play with the mission design in small ways that barely show their teeth, for what it's worth. While the car can fly in later stages, this is probably one of the weaker aspects of Agent Intercept, due to the radical change in control schemes, and the lack of true air control is more apparent here than anywhere else. Due to the ever-changing nature of the Spectre, it allows you to think that you’re making these insane decisions to fight airplanes and chopper gunners from a speedboat that ramps off rocks. Does a cliff lead to lakes and oceans? No worries, the Spectre will turn into a speedboat that allows you to take shortcuts not previously thought possible.ĭespite being a pseudo-on-rails experience, PikPok has done well in keeping the illusion that it’s actually free-flowing vehicular combat. That’s why the Spectre has the ability to automatically evolve into different vehicle types in order to match the terrain, so if you’re on rocky roads? Off-road tyres are automatically equipped to help you skirt through the dirt. The Spectre is easy to tame as a road vehicle, but it’s when the road is no longer paved that you have to react. It fits the mood of the game perfectly, that mood being death-defying silliness. You’ve got the crazy brass instruments, the surf-rock guitar strumming away it’s like the Team Fortress 2 soundtrack in overdrive, it’s admirable. The game is never aloof in its intentions and what it wants out of you, it gives you the car, sunny roads, a slick art style, and a spy soundtrack in overdrive. One thing that’s immediately respectable about Agent Intercept is its affable nature. Torpede that’ll allow you to interrupt and intercept CLAW’s evil plans before they reach fruition. Thankfully, you’re responsible for the “Spectre”, a transforming vehicle invented by your handler Dr. The evil organisation CLAW has been threatening world domination, a brutal regime with an iron fist, one which the Agency isn’t too happy about. You play as one of the Agency’s newest operatives, an exciting prospect fresh off the heels of training. If anything, the company's got an eye for arcade classics, which is always a good sign. Beyond the multiple horse racing titles it has been responsible for, it is also behind Shatter, one of the best Arkanoid clones money can buy. This is the latest commercial release from PikPok, which has made its mark with several Android and iOS releases. Thankfully, Agent Intercept is on its way to save the day. A vehicular combat game that isn’t directly a demolition derby, and instead takes inspiration from James Bond films? This should be a franchise on par with the Avengers! Alas, we’ve seen neither hide nor hair of a similar entry from either Spy Hunter or otherwise. Spy Hunter is easily one of the most overlooked sources of inspiration in any industry. Reviews // 31st Mar 2022 - 2 years ago // By Samiee "Gutterpunk" Tee Agent Intercept Review
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